![]() ![]() With a minimum handling skill of 3, Megaspiders have become much easier to tame and train compared to wargs (changed to intermediate trainability in 1.3) or elephants (min handling skill 7 required). Their trainability also went from intermediate to advanced, making them capable of hauling. In 1.3, Megaspider wildness decreased from 95% to 40%, making them much easier to rescue and tame. Do not understimate how many bullets they take to go down. Megaspiders are sturdy and can do a lot of damage very quickly. Melee combat is to be avoided, unless you have skilled melee fighters in industrial-grade armor. If they've infested your base, open your doors and try to lead them out into the open. Fully fit humans can outrun even megascarabs, so the strongest tactic is to hit and run, continually falling back in front of the swarm. A common feature of any insectoid swarm is for these smaller, less dangerous creatures to glove the megaspiders' approach, absorbing the fire of your colonists and bogging them down until the big hitters are in range. Popular user-defined tags for this product: Survival Open World Survival Craft Crafting. Gather resources to craft items and structures that match your survival style. Enter a strange and unexplored world full of strange creatures, dangers, and surprises. If you kill a tier one or two den, it just disappears and leaves behind some silk. Don’t Starve is an uncompromising wilderness survival game full of science and magic. At tier three, if you kill the den, youll get a new one that you can pick up and plant wherever you like, as well as a bunch of silk. Megaspiders are slightly slower than spelopedes and megascarabs. The world starts with spider dens spawned at tier one. ![]()
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